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Hopf torus with dynamic colors

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In a recent post I explained how to decorate a surface with moving colors with the Python library PyVista. Here I expose this method for the R package rgl.

I will take a Hopf torus with fives lobes for the illustration. The following R function is a slight modification of the parametric3d function of the misc3d package. It is more efficient for the Hopf torus parameterization and it returns a rgl object of class mesh3d.

library(misc3d)
library(rgl)

parametricMesh3d <- function(
  Fxyz, umin, umax, vmin, vmax, nu, nv 
){
  u <- seq(umin, umax, length.out = nu)
  v <- seq(vmin, vmax, length.out = nv)
  tg <- misc3d:::expandTriangleGrid(u, v)
  f <- function(uv) Fxyz(uv[, 1L], uv[, 2L])
  v1 <- f(tg$v1)
  v2 <- f(tg$v2)
  v3 <- f(tg$v3)
  tris <- makeTriangles(v1, v2, v3)
  mesh0 <- misc3d:::t2ve(tris)
  addNormals(
    tmesh3d(
      vertices = mesh0$vb,
      indices  = mesh0$ib
    )
  )
}

The R function below is the parameterization of the Hopf torus.

HTxyz <- function(u, v, nlobes = 5, A = 0.38){
  C <- pi/2 - (pi/2-A)*cos(u*nlobes)
  sinC <- sin(C)
  D <- u + A*sin(2*u*nlobes)
  p1 <- cos(C) + 1
  p2 <- sinC * cos(D)
  p3 <- sinC * sin(D)
  cos_v <- cos(v)
  sin_v <- sin(v)
  x1 <- cos_v*p3 + sin_v*p2
  x2 <- cos_v*p2 - sin_v*p3
  x3 <- sin_v * p1
  xden <- sqrt(2*p1) - cos_v*p1
  cbind(x1/xden, x2/xden, x3/xden)
}

Let’s make the Hopf torus mesh now.

mesh <- parametricMesh3d(
  HTxyz, umin = 0, umax = 2*pi, vmin = -pi, vmax = pi, nu = 600, nv = 400
)

We will assign a color to each point on the surface, according to the distance from the point to the origin. We calculate these distances below, and we linearly map them to the interval $[0, 2].

d <- sqrt(apply(mesh$vb[-4L, ], 2L, crossprod))
d <- 2*pi * (d - min(d)) / diff(range(d))

Now we introduce a color palette function. The trekcolors package has nice color palettes. I’m taking the dominion palette.

library(trekcolors)
fpalette <- colorRamp(
  trek_pal("dominion"), bias = 0.6, interpolate = "spline"
)

This function fpalette assign a color, given by its RGB values, to each number between \(0\) and \(1\). As in Python, we will calculate \(\sin(d -t)\) to move the colors, with \(t\) varying from \(0\) to \(2\pi\). The sine function takes its values in \([-1, 1]\) so we will map this interval to \([0,1]\) with the affine function \(x \mapsto \frac{x+1}{2}\) in order to apply the fpalette function.

We will also rotate the Hopf torus around the \(z\)-axis. By the symmetry of the Hopf torus, it suffices to make the rotation with an angle varying from \(0\) to \(2\pi/5\).

t_ <- seq(0, 2*pi, length.out = 73)[-1L]
angle_ <- seq(0, 2*pi/5, length.out = 73)[-1L]
for(i in seq_along(t_)){
  RGB <- fpalette( (sin(d-t_[i])+1)/2 )
  mesh[["material"]] <- 
    list(color = rgb(RGB[, 1L], RGB[, 2L], RGB[, 3L], maxColorValue = 255))
  rmesh <- rotate3d(mesh, angle_[i], 0, 0, 1)
  open3d(windowRect = c(50, 50, 562, 562))
  view3d(0, 0, zoom = 0.55)
  spheres3d(0, 0, 0, radius = 11, color = "white", alpha = 0) # to fix the view
  shade3d(rmesh)
  rgl.snapshot(sprintf("pic%03d.png", i))
  close3d()
}

This code generates a series of png files pic001.png, …, pic072.png. Using ImageMagick or gifski, we obtain this gif animation from these files:

Very well. But these are not my favorite colors. And I prefer the Hopf torus with three lobes. Below it is, decorated with the klingon color palette of trekcolors; I prefer this one.

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